However, the Rift Apart port is far from perfect. As Nixxes told Digital Foundry, larger assets such as textures are decompressed using the GPU, while smaller assets like models are decompressed on the CPU. Rift Apart also became the first PC game to incorporate GPU decompression through the DirectStorage 1.2 API to speed up load times and asset streaming. Although the PC version can run on an HDD, the experience is definitely not the same (or, frankly said, really bad).Īs clearly seen in Digital Foundry’s test, there is not much difference between using 3.5GB/s and 7.1GB/s NVMe drives, but those dimension-hopping sequences get extremely painful with slower SATA SSDs or HDDs. One of the key features of Rift Apart is the ability to hop between different dimensions, which was marketed as something only possible thanks to PS5’s fast SSD, i.e. The PC version of Ratchet & Clank: Rift Apart was developed by Insomniac Games in collaboration with Nixxes Software, a studio behind the ports of Horizon Zero Dawn and Marvel’s Spider-Man. Top 10 PlayStation-published games on PC by peak CCU (via SteamDB) What about Rift Apart’s technical state and the SSD buzz? Days Gone - 27,450 CCU, 92% rating (based on 43k reviews).The Last of Us Part I - 36,496 CCU, 59% rating (based on 20k reviews).Horizon Zero Dawn - 56,557 CCU, 87% rating (based on 74k reviews).Marvel’s Spider-Man Remastered - 66,436 CCU, 96% rating (based on 51k reviews).
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